I'm an artist and researcher, based in Bristol in the UK. My work is heavily influenced by ideas of hauntology and lost futures.
I make computer games and I populate my virtual environments with digital images, 3D models, digital audio and video. The result is my virtual archive of things that never were.
My research explores how a similar approach can be used in coproduction with museums, archives and galleries to highlight alternative narratives and help bring the past to life.
The Museum of Hauntology is a VR game for PC. Many of the Electricity Board exhibitions featured on this site are included in the museum. The museum features counterfactual digital artefacts drawn from an alternative 1970s that didn't quite happen.