I'm an artist and researcher, based in Bristol in the UK. My work is heavily influenced by ideas of hauntology and lost futures.

I make computer games and I populate my virtual environments with digital images, 3D models, digital audio and video. The result is my virtual archive of things that never were.

My research explores how a similar approach can be used in coproduction with museums, archives and galleries to highlight alternative narratives and help bring the past to life.